


The rest of the blog dives into the role of UX designers in bringing the vision of the skill tree to life in-game. That includes making it clear how many skill points players have to work with and making sure the nodes themselves are easy to understand, with clear descriptions or a video showing a node's effects where needed. Now Playing: Dragon Age: DreadWolf Official In-Game Cinematic TrailerīioWare's goal is to make the skill tree easy to navigate and easy to explore, so players can make a plan on how to build their character.

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